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Game Art Graphics.
You may imagine that it would take a veritable army of artists, programmers and designers in order to make a game “happen”. That’s not entirely true, some of the contributors have worked with just a few other people. But certain roles are indispensable.
In this issue, IdN have gathered together a roll-call of more than 30 masterminds who make the visuals for these games as stunning as they can be to capture your mind and imagination. They have kindly shared their thoughts about game art design, and attempted to foresee what the “next big thing” might be.
Alexander Dudar, Andrew Nedzvedsky, Andrey Vasilyev, Antibody, Arvydas Brazdeikis, Beffio Studio, Binh Vu, Claire Vimont, David Heutmaker, Davison Carvalho, Diana Molyte & Dovile Kacerauskaite, Emrah Özbay, Entei Ryu, Eric Bellefeuille, Estudio Pum, Fernando Báez, Fernando Forero, Florian Baumann, GamePack, Gengoya/Ferdi Trihadi, Greg Danton/Five Jupiter Studios, Hibird Books, Inga Gromova, Inkration Studio, Jeff Christy, Marcin Soboń, Marya Egorova, Moloko Creative Agency, Murat Kalkavan, Nikita Bulatov, Patrick Bendermacher, Patrik Rosander Design, Ramiro Galan/Pixelkings, RetroStyle Games, Robin Bouwmeester, Shoaib Khan/Maxafter.
Published by IdN
160 x 230 mm